Caio Raphael
Graphics Programming
  • Vulkan
  • Render Engineering
  • Graphics and Shaders
  • GLSL
  • GPU
  • Slang
  • Font Rendering
  • OpenGL
Low-Level Systems
  • Odin
  • Memory
  • CPU
  • Multithreading
  • Handmade Hero
  • Profilers
  • C
  • Build Systems - Compilation - Linking
  • Debuggers
  • Assembly - ASM
  • JAI
Design
  • Design - DOD e COP
  • Design - ECS
  • Design - Design Patterns
  • Design - Architecture Patterns
  • Design - Concepts and Terminology
  • Design - Rules of thumb - Laws - Guidelines and Principles
  • Design - Paradigms
  • Design - Production Methodologies
Network
  • Network - Backend
  • Network - Low Level e Etc
  • Network - Netcode
  • Network - HTTP
  • Encryption
  • Security
  • Serialization - Encoding
  • SSH
Game Development
  • Game AI
  • Procedural Animation
  • Game Design
  • Level Design
  • Scanning Algorithms
Art
  • Drawing, Color Theory, Pixel Art
  • Low-Poly, PSX
  • Animation
  • Texel Density
  • Blender
  • Blender - Rigging and Animation
  • Blockbench
  • Blockbench - Source Code
  • Drawing Softwares
  • Aseprite
  • Voxel Editors
  • MagicaVoxel
  • Level Editors 2D
  • Level Editors 3D
  • LDtk
  • TrenchBroom
  • Assets - Sources and References
Frameworks - Libraries
  • Frameworks - Libraries
  • RayLib
  • Clay
Physics Engines
  • Physics Engines
  • Physics Engines - JoltPhysics
Other Programming Languages
  • Rust
  • Zig
  • Go
  • C++
  • CSharp
  • Lua
  • Nim
  • Swift
  • Python
  • Haxe
  • Kotlin
  • Java
WebDev
  • WebDev
  • HTML
  • HTMX
  • WebAssembly - WASM
  • CSS
  • JavaScript
  • JavaScript - Frameworks and Libraries
  • JavaScript - Runtime Environments
  • TypeScript
  • Hugo
  • Static Site Generators
Databases
  • Databases - SQL - Relational
  • Databases - MongoDB
  • Databases - Document Oriented
  • Databases - Object Oriented
  • Databases - ORMs
Godot Engine
  • Godot
  • Godot - GDScript
  • Godot - GDExtensions
  • Godot - Source Code
Embedded Systems
  • Electronics - Sources and Studies
  • Electronics - Projects and Tutorials
  • Arduino
  • RaspiberryPi
  • Embedded Systems
Platforms
  • Linux
  • Windows
  • Steam
  • Android
  • iOS
Terminal
  • Terminal
  • Shells
Code Editors
  • VSCode - VSCodium
  • NeoVim
  • NeoVim - Setup
  • Visual Studio
Etc
  • Git
  • RegEx
  • Licenses
Other Engines
  • Unity
  • Other Engines

Embedded Systems

🕒 Created: 2025-12-02 | Updated: 2025-12-13

  • Where to start

 ‹ Previous Next ›
🧑‍💻 built by and copyright Caio Raphael 📅 2025-10-21 .  2025-12-13 🚀
On this page